||unity-dev|| player 9, 0, 115, 0 and policy files (was Re: unity error)

Discussion list for Unity developers. unity-dev at moock.org
Wed Jun 18 18:08:50 CDT 2008


After reading the policy file handling in the latest manual, I have had 0 
issues thus far.
----- Original Message ----- 
From: "Discussion list for Unity developers." <unity-dev at moock.org>
To: <unity-dev at moock.org>
Sent: Wednesday, June 18, 2008 1:22 PM
Subject: Re: ||unity-dev|| player 9, 0, 115,0 and policy files (was Re: 
unity error)


> Hi
> Are there any update on this issue?
>
> Best,
> Xianfeng
>
> On Tue, Mar 25, 2008 at 10:22 PM, Discussion list for Unity developers. <
> unity-dev at moock.org> wrote:
>
>> update: we're now actively investigating this issue. we'll be releasing
>> a Unity patch to handle Flash Player's new security features in april.
>>
>> colin
>>
>> Discussion list for Unity developers. wrote:
>> > ah, ok, i need to look into this. we might need to make some changes to
>> > Unity's policy file system. i'll do some reading/testing and get back 
>> > to
>> > you.
>> >
>> > colin
>> >
>> > Discussion list for Unity developers. wrote:
>> >> Hi Colin,
>> >>
>> >> I do not do anything special for the policy files. I tried to use your
>> class
>> >> :
>> >>
>> >>       <SERVICE>
>> >>             <ID>PolicyFileService</ID>
>> >>
>> >> <CLASSNAME>org.moock.unity.opt.policyserver.PolicyServer</CLASSNAME>
>> >>             <ATTRIBUTES>
>> >>             <PORT>9102</PORT>
>> >>             <POLICY_FILE>policy.xml</POLICY_FILE>
>> >>             </ATTRIBUTES>
>> >>         </SERVICE>
>> >>
>> >> But it did not change anything.
>> >>
>> >> When the new flash player opens a socket connection it automatically
>> sends a
>> >> </policy_file_request> to unity and in the log files :
>> >>
>> >> 2008-02-05 12:15:07,861 DEBUG - ClientServer accepted a connection.
>> >> 2008-02-05 12:15:07,861 INFO  - Client 42 connected to the server from
>> ip
>> >> 192.168.1.10
>> >> 2008-02-05 12:15:07,862 DEBUG - Sending to
>> >> 42:<UPC><METH>upcSetClientID</METH><ARGS><ARG>42</ARG></ARGS></UPC>
>> >> 2008-02-05 12:15:07,862 DEBUG - Sending to 42:
>> >> 2008-02-05 12:15:07,863 DEBUG - Client 42 received
>> >> message:<policy-file-request/>
>> >> 2008-02-05 12:15:07,863 ERROR - Message from client id: 42 was not 
>> >> valid
>> >> UPC: XML error parsing UPC..  Ignored.
>> >> 2008-02-05 12:15:07,863 ERROR - Cannot find Room null.  Message sent 
>> >> by
>> >> Client ID 42 ignored.
>> >> 2008-02-05 12:15:07,912 INFO  - 42 is being removed: 4
>> >> 2008-02-05 12:15:07,912 INFO  - Client 42 removed from server after 0
>> >> seconds.
>> >>
>> >> And then :
>> >>
>> >> 2008-02-05 12:15:08,046 DEBUG - ClientServer accepted a connection.
>> >> 2008-02-05 12:15:08,046 INFO  - Client 43 connected to the server from
>> ip
>> >> 192.168.1.10
>> >> 2008-02-05 12:15:08,046 DEBUG - Sending to
>> >> 43:<UPC><METH>upcSetClientID</METH><ARGS><ARG>43</ARG></ARGS></UPC>
>> >>
>> >> Unity gives a ClientID, then the error, then gives another ClientID to
>> the
>> >> same client.
>> >>
>> >> I was wondering how i can make unity to respond the
>> <policy-file-request/>
>> >> coming from new version of flash player 9. And is this kind of 
>> >> behaviour
>> can
>> >> cause some problems in the unity ?
>> >>
>> >>
>> >>
>> >>
>> >>
>> >> -----Original Message-----
>> >> From: unity-dev-bounces at moock.org [mailto:unity-dev-bounces at moock.org]
>> On
>> >> Behalf Of Discussion list for Unity developers.
>> >> Sent: Thursday, February 14, 2008 6:16 AM
>> >> To: unity-dev at moock.org
>> >> Subject: Re: ||unity-dev|| unity error
>> >>
>> >> hi tolga and gabriel,
>> >> it sounds like you have two separate issues. at a guess, without 
>> >> looking
>> >> more deeply at your logs, we think one might be related to the way you
>> >> are retrieving policy files (tolga) and the other might be related to
>> >> flash player version or some other environmental change (gabriel).
>> >>
>> >> so, tolga, can you please tell us how you are starting the unity 
>> >> server
>> >> and policy server? probably easiest to just post the relevant sections
>> >> of uconfig.xml. then tell us how you're trying to retrieve the policy
>> >> file and connect to the server (please post the relevant flash client
>> code).
>> >>
>> >> gabriel, can you please try connecting to the admin with an older
>> >> version of flash player. if you like you can even change the password
>> >> and send me your login info off-list and i can try connecting. also,
>> >> take a look at your server log to see if the admin connection attempt 
>> >> is
>> >> reported. i tested connecting to my admin with player 9.0.59.115, and
>> >> had no trouble. are you connecting using a local uAdmin.swf file or a
>> >> uAdmin.swf file on a website?
>> >>
>> >> note that i'll be in europe for a few weeks so i might take a little
>> >> while to respond.
>> >>
>> >> thanks,
>> >> colin
>> >>
>> >>
>> >> Discussion list for Unity developers. wrote:
>> >>> Hello
>> >>>
>> >>> excuse me i'm coming back concerning this problem where without any
>> >> changes
>> >>> server side or client side, my unity admin won't connect anymore and
>> hang
>> >> on
>> >>> the password checking...i'm sure the password is good, the admin
>> indicates
>> >>> i'm connected to the server but stays stuck on home page...this
>> happened
>> >>> suddenly without any reason and after plenty of tries i still can't
>> access
>> >>> the admin...does someone encountered same issue ?
>> >>>
>> >>> Thx
>> >>>
>> >>> gabriel
>> >>> ----- Original Message -----
>> >>> From: "Discussion list for Unity developers." <unity-dev at moock.org>
>> >>> To: <unity-dev at moock.org>
>> >>> Sent: Thursday, February 07, 2008 7:51 PM
>> >>> Subject: ||unity-dev|| unity error
>> >>>
>> >>>
>> >>>> Hi Tolga,
>> >>>>
>> >>>> The exception logged is reporting that the clients have disconnected
>> and
>> >>>> is
>> >>>> likely not the cause of the disconnect.  In general, the "Connection
>> >>>> reset"
>> >>>> error means the client has disconnected abruptly.  This can occur 
>> >>>> for
>> a
>> >>>> variety of reasons such as the user closing the browser or a 
>> >>>> firewall
>> >>>> disconnecting the connection.
>> >>>>
>> >>>> If you are experiencing a large number at the same time you should
>> check
>> >>>> for
>> >>>> a pattern of the ip's being disconnected vs. those that remain alive
>> (you
>> >>>> can get this information from the log file).
>> >>>>
>> >>>> Let me know how that goes.
>> >>>>
>> >>>> Derek
>> >>>>
>> >>>> -------- Original Message --------
>> >>>> Subject: ||unity-dev|| unity error
>> >>>> Date: Wed, 6 Feb 2008 15:01:43 +0200
>> >>>> From: Discussion list for Unity developers. <unity-dev at moock.org>
>> >>>> Reply-To: unity-dev at moock.org
>> >>>> Organization: Akinon Design Studio
>> >>>> To: <unity-dev at moock.org>
>> >>>> References:
>> >>>> <c50a44520712200921h3ca0ef7aj516e2f8e37a39b3e at mail.gmail.com>
>> >>>> <d3b404550712201727p7a403d57md0c0269479a6c077 at mail.gmail.com>
>> >>>> <00ed01c868a4$a434ad20$2102a8c0
>> >>>>> @gabyfix>
>> >>>>>
>> >>>>> Hi,
>> >>>>>
>> >>>>> I have an error in unity logs, causing most of the connected 
>> >>>>> clients
>> to
>> >>>>> disconnect from the server at the same time.
>> >>>>>
>> >>>>> The error is :
>> >>>>>
>> >>>>> java.net.SocketException: Connection reset
>> >>>>>        at java.net.SocketInputStream.read(Unknown Source)
>> >>>>>        at sun.nio.cs.StreamDecoder.readBytes(Unknown Source)
>> >>>>>        at sun.nio.cs.StreamDecoder.implRead(Unknown Source)
>> >>>>>        at sun.nio.cs.StreamDecoder.read(Unknown Source)
>> >>>>>        at java.io.InputStreamReader.read(Unknown Source)
>> >>>>>        at java.io.BufferedReader.fill(Unknown Source)
>> >>>>>        at java.io.BufferedReader.read(Unknown Source)
>> >>>>>        at org.moock.unity.core.m.readLine(Unknown Source)
>> >>>>>        at org.moock.unity.core.ab.run(Unknown Source)
>> >>>>>        at java.lang.Thread.run(Unknown Source)
>> >>>>>
>> >>>>> anybody experienced this before ? what should i do ?
>> >>>>>
>> >>>>> Thanks,
>> >>>>>
>> >>>>> Tolga
>> >>>> --
>> >>>> you're a unity-dev subscriber. to unsubscribe, visit
>> >>>> www.moock.org/mailman/listinfo/unity-dev/
>> >>>>
>> >>>> superb hosting for this list and moock.org is generously provided by
>> >>>> Rackspace. See: http://www.rackspace.com/?supbid=moock
>> >>>>
>> >>>>
>> >>>
>> >>> --
>> >>> you're a unity-dev subscriber. to unsubscribe, visit
>> >> www.moock.org/mailman/listinfo/unity-dev/
>> >>> superb hosting for this list and moock.org is generously provided by
>> >> Rackspace. See: http://www.rackspace.com/?supbid=moock
>> >> --
>> >> you're a unity-dev subscriber. to unsubscribe, visit
>> >> www.moock.org/mailman/listinfo/unity-dev/
>> >>
>> >> superb hosting for this list and moock.org is generously provided by
>> >> Rackspace. See: http://www.rackspace.com/?supbid=moock
>> >>
>> >> No virus found in this incoming message.
>> >> Checked by AVG Free Edition.
>> >> Version: 7.5.516 / Virus Database: 269.20.4/1277 - Release Date:
>> 13.02.2008
>> >> 20:00
>> >>
>> >>
>> >> No virus found in this outgoing message.
>> >> Checked by AVG Free Edition.
>> >> Version: 7.5.516 / Virus Database: 269.20.4/1277 - Release Date:
>> 13.02.2008
>> >> 20:00
>> >>
>> >>
>> >> --
>> >> you're a unity-dev subscriber. to unsubscribe, visit
>> www.moock.org/mailman/listinfo/unity-dev/
>> >>
>> >> superb hosting for this list and moock.org is generously provided by
>> Rackspace. See: http://www.rackspace.com/?supbid=moock
>> > --
>> > you're a unity-dev subscriber. to unsubscribe, visit
>> www.moock.org/mailman/listinfo/unity-dev/
>> >
>> > superb hosting for this list and moock.org is generously provided by
>> Rackspace. See: http://www.rackspace.com/?supbid=moock
>> --
>> you're a unity-dev subscriber. to unsubscribe, visit
>> www.moock.org/mailman/listinfo/unity-dev/
>>
>> superb hosting for this list and moock.org is generously provided by
>> Rackspace. See: http://www.rackspace.com/?supbid=moock
>>
> --
> you're a unity-dev subscriber. to unsubscribe, visit 
> www.moock.org/mailman/listinfo/unity-dev/
>
> superb hosting for this list and moock.org is generously provided by 
> Rackspace. See: http://www.rackspace.com/?supbid=moock
>
>
>
> -- 
> No virus found in this incoming message.
> Checked by AVG.
> Version: 7.5.524 / Virus Database: 270.4.0/1507 - Release Date: 6/18/2008 
> 7:09 AM
>
> 



More information about the unity-dev mailing list