||unity-dev|| player 9, 0, 115, 0 and policy files (was Re: unity error)

Discussion list for Unity developers. unity-dev at moock.org
Thu Feb 14 10:34:08 CST 2008


ah, ok, i need to look into this. we might need to make some changes to 
Unity's policy file system. i'll do some reading/testing and get back to 
you.

colin

Discussion list for Unity developers. wrote:
> Hi Colin,
> 
> I do not do anything special for the policy files. I tried to use your class
> :
> 
>       <SERVICE>
>             <ID>PolicyFileService</ID>
>  
> <CLASSNAME>org.moock.unity.opt.policyserver.PolicyServer</CLASSNAME>
>             <ATTRIBUTES>
>             <PORT>9102</PORT>
>             <POLICY_FILE>policy.xml</POLICY_FILE>
>             </ATTRIBUTES>
>         </SERVICE>
>         
> But it did not change anything.
> 
> When the new flash player opens a socket connection it automatically sends a
> </policy_file_request> to unity and in the log files :
> 
> 2008-02-05 12:15:07,861 DEBUG - ClientServer accepted a connection.
> 2008-02-05 12:15:07,861 INFO  - Client 42 connected to the server from ip
> 192.168.1.10
> 2008-02-05 12:15:07,862 DEBUG - Sending to
> 42:<UPC><METH>upcSetClientID</METH><ARGS><ARG>42</ARG></ARGS></UPC>
> 2008-02-05 12:15:07,862 DEBUG - Sending to 42: 
> 2008-02-05 12:15:07,863 DEBUG - Client 42 received
> message:<policy-file-request/>
> 2008-02-05 12:15:07,863 ERROR - Message from client id: 42 was not valid
> UPC: XML error parsing UPC..  Ignored.
> 2008-02-05 12:15:07,863 ERROR - Cannot find Room null.  Message sent by
> Client ID 42 ignored.
> 2008-02-05 12:15:07,912 INFO  - 42 is being removed: 4
> 2008-02-05 12:15:07,912 INFO  - Client 42 removed from server after 0
> seconds.
> 
> And then :
> 
> 2008-02-05 12:15:08,046 DEBUG - ClientServer accepted a connection.
> 2008-02-05 12:15:08,046 INFO  - Client 43 connected to the server from ip
> 192.168.1.10
> 2008-02-05 12:15:08,046 DEBUG - Sending to
> 43:<UPC><METH>upcSetClientID</METH><ARGS><ARG>43</ARG></ARGS></UPC>
> 
> Unity gives a ClientID, then the error, then gives another ClientID to the
> same client.
> 
> I was wondering how i can make unity to respond the <policy-file-request/>
> coming from new version of flash player 9. And is this kind of behaviour can
> cause some problems in the unity ?
> 
> 
> 
> 
> 
> -----Original Message-----
> From: unity-dev-bounces at moock.org [mailto:unity-dev-bounces at moock.org] On
> Behalf Of Discussion list for Unity developers.
> Sent: Thursday, February 14, 2008 6:16 AM
> To: unity-dev at moock.org
> Subject: Re: ||unity-dev|| unity error
> 
> hi tolga and gabriel,
> it sounds like you have two separate issues. at a guess, without looking 
> more deeply at your logs, we think one might be related to the way you 
> are retrieving policy files (tolga) and the other might be related to 
> flash player version or some other environmental change (gabriel).
> 
> so, tolga, can you please tell us how you are starting the unity server 
> and policy server? probably easiest to just post the relevant sections 
> of uconfig.xml. then tell us how you're trying to retrieve the policy 
> file and connect to the server (please post the relevant flash client code).
> 
> gabriel, can you please try connecting to the admin with an older 
> version of flash player. if you like you can even change the password 
> and send me your login info off-list and i can try connecting. also, 
> take a look at your server log to see if the admin connection attempt is 
> reported. i tested connecting to my admin with player 9.0.59.115, and 
> had no trouble. are you connecting using a local uAdmin.swf file or a 
> uAdmin.swf file on a website?
> 
> note that i'll be in europe for a few weeks so i might take a little 
> while to respond.
> 
> thanks,
> colin
> 
> 
> Discussion list for Unity developers. wrote:
>> Hello
>>
>> excuse me i'm coming back concerning this problem where without any
> changes 
>> server side or client side, my unity admin won't connect anymore and hang
> on 
>> the password checking...i'm sure the password is good, the admin indicates
> 
>> i'm connected to the server but stays stuck on home page...this happened 
>> suddenly without any reason and after plenty of tries i still can't access
> 
>> the admin...does someone encountered same issue ?
>>
>> Thx
>>
>> gabriel
>> ----- Original Message ----- 
>> From: "Discussion list for Unity developers." <unity-dev at moock.org>
>> To: <unity-dev at moock.org>
>> Sent: Thursday, February 07, 2008 7:51 PM
>> Subject: ||unity-dev|| unity error
>>
>>
>>> Hi Tolga,
>>>
>>> The exception logged is reporting that the clients have disconnected and 
>>> is
>>> likely not the cause of the disconnect.  In general, the "Connection 
>>> reset"
>>> error means the client has disconnected abruptly.  This can occur for a
>>> variety of reasons such as the user closing the browser or a firewall
>>> disconnecting the connection.
>>>
>>> If you are experiencing a large number at the same time you should check 
>>> for
>>> a pattern of the ip's being disconnected vs. those that remain alive (you
>>> can get this information from the log file).
>>>
>>> Let me know how that goes.
>>>
>>> Derek
>>>
>>> -------- Original Message --------
>>> Subject: ||unity-dev|| unity error
>>> Date: Wed, 6 Feb 2008 15:01:43 +0200
>>> From: Discussion list for Unity developers. <unity-dev at moock.org>
>>> Reply-To: unity-dev at moock.org
>>> Organization: Akinon Design Studio
>>> To: <unity-dev at moock.org>
>>> References:
>>> <c50a44520712200921h3ca0ef7aj516e2f8e37a39b3e at mail.gmail.com>
>>> <d3b404550712201727p7a403d57md0c0269479a6c077 at mail.gmail.com>
>>> <00ed01c868a4$a434ad20$2102a8c0
>>>> @gabyfix>
>>>>
>>>> Hi,
>>>>
>>>> I have an error in unity logs, causing most of the connected clients to
>>>> disconnect from the server at the same time.
>>>>
>>>> The error is :
>>>>
>>>> java.net.SocketException: Connection reset
>>>>        at java.net.SocketInputStream.read(Unknown Source)
>>>>        at sun.nio.cs.StreamDecoder.readBytes(Unknown Source)
>>>>        at sun.nio.cs.StreamDecoder.implRead(Unknown Source)
>>>>        at sun.nio.cs.StreamDecoder.read(Unknown Source)
>>>>        at java.io.InputStreamReader.read(Unknown Source)
>>>>        at java.io.BufferedReader.fill(Unknown Source)
>>>>        at java.io.BufferedReader.read(Unknown Source)
>>>>        at org.moock.unity.core.m.readLine(Unknown Source)
>>>>        at org.moock.unity.core.ab.run(Unknown Source)
>>>>        at java.lang.Thread.run(Unknown Source)
>>>>
>>>> anybody experienced this before ? what should i do ?
>>>>
>>>> Thanks,
>>>>
>>>> Tolga
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>>
>>
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