||unity-dev|| Unity 2 login not compatible with Flash 7 publishing?

Discussion list for Unity developers. unity-dev at moock.org
Wed May 30 15:30:42 CDT 2007


Hi,

I haven't used the built-in login feature (we use a custom one), but I have
had no problems with publishing to Flash 7 and Flash 8. Most likely there is
something non-unity related causing the problem.

For the example app, try using the "uSimpleChat v2 components" instead, this
one is set to flash 7 already i believe.

-David R

On 5/29/07, Discussion list for Unity developers. <unity-dev at moock.org>
wrote:
>
> Hi everyone,
>
> I've been playing around with Unity 2 for a while now and just bought the
> full version.  I've been creating some apps using the login feature to store
> persistent data. All the example apps were set up as a Flash 6 export under
> publish settings, so that's how I originally designed my apps.
>
> Well the other week, I changed the publish settings to export as Flash 7.
> All of a sudden I was having weird problems where the flash app would hang
> and eventually Flash will pop up a dialog box that says "A script in this
> movie is causing Flash Player to run slowly. If it continues to run, your
> computer may become unresponsive. Do you want to abort the script?"  Any
> thing other than pressing Yes is bad news.
>
> Anyway, I've finally tracked this down to the publish settings. You can
> test this by setting the publish settings of uSimpleChat, (clientlogin
> version) to export to Flash 7. Just try logining in with a non-registered
> account name, or a registered account with the wrong password.  It gives me
> the pop error every time in that situation. I'm using Studio 8 and Unity
> 2.0.2.
>
> I don't necessarily need to export to Flash 7, but just wondering why this
> doesn't work?
>
> I appreciate any insights.
>
>
> Thanks,
> Derek
>
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