Discussion list for Unity developers.
unity-dev at moock.org
Fri May 25 17:18:27 CDT 2007
Hi, What we do is have a loaderswf, which first loads uClientCore.swf, then loads our mainApp.swf. Then, when compiling mainApp.swf, we always use the intrinsics (so that the unity stuff is not compiled into our main swf) -David R On 3/21/07, Discussion list for Unity developers. <unity-dev at moock.org> wrote: > > hi d, > your message was blocked by a content filter, so i'm reposting it for you. > > the answer is, yes, you have to rename your unity intrinsic folder every > time you want to compile (so that the compiler doesn't skip compiling > the unity classes into your .swf). perhaps more hassle than it's worth. > > colin > > > === > Subject: > Re: ||unity-dev|| problem compiling my UClient subclass - update! > Date: > Sat, 17 Mar 2007 14:24:53 -0400 > > Sorry, i spoke too soon. The intrinsics worked as far as being able to > compile and format my class files, but now my I published .fla or test > movie doesn't do anything - just stays on the 'main' frame. The logPanel > doesn't even show up and I get no log messages in the Output window. I > don't get connected to Unity. OnClientReady() never gets called as far > as i can tell using trace statements. > > This is the opposite of what was happening before when I couldn't > compile the class files but the published fla worked fine. > > When I remove the intrinsics from my class path, and publish, the > published fla works fine again. But then i'm back to the original > problem and can't compile/format my class files. > > Also, i tried the various class paths, including the //Application > Support/macromedia/Flash 8/en/Configuration/Classes/, and > /Flash 8/First Run/Classes/, as well as my own class path, and the > folder my fla is in. Wasn't sure whether to use the 'org' folder or the > individual long named files. But the latter didn't seem to do anything. > So I've been using the 'org' folder... > > This is not super critical, since the published files do work, and (i > can at least move the intrinsics in and out now when i want to compile > or format) but it would be a super help if it worked seemlessly. If you > have any more ideas on how to make it work right, please let me know. > Thanx! > -d > > -- > you're a unity-dev subscriber. to unsubscribe, visit > www.moock.org/mailman/listinfo/unity-dev/ > > superb hosting for this list and moock.org is generously provided by > Rackspace. See: http://www.rackspace.com/?supbid=moock >