Discussion list for Unity developers.
unity-dev at moock.org
Mon Jun 11 10:55:08 CDT 2007
Discussion list for Unity developers. wrote: > 1. I'd like to be able to create my own custom Java bean (class) and have it > get loaded by Unity, then it could be called/loaded from within Unity to run > my code that could do checks, or run game logic, etc. at certain times. I'd > love to be able to use JRuby or Jython too. -- i'll follow up on this later in this thread. > 2. I'd like to have some custom components to make Unity apps easier to > build, kinda like how Fox Server is doing it with Smart Fox Bits: > http://www.smartfoxserver.com/bits/video/SmartFoxBitsVideoTutorial.html - > this could be an add-on for an additional fee. -- ya, those are cool. we don't intend to produce anything like that in the next release, but our new client architecture will make it much easier to create self-contained modules in the future. > 3. Upgrade pricing for current Unity 2 owners :-) -- of course. > 4. HTTP Tunneling would be nice, but isn't a show stopped for me but I know > this has been requested a fair amount. -- done, just needs testing. > 5. Additional security to make it more difficult for people to spoof games, > etc. -- this will almost always mean that the developer will have to put the app logic on the server side. right now you do that in java. it might be nice to allow other scripting languages so that non-java developers could create server-side logic more easily. if you have any specific security-related ideas please let us know. > 6. ActionScript 3 support -- done. colin