||unity-dev|| unity socket timeout

Discussion list for Unity developers. unity-dev at moock.org
Wed Jan 17 15:23:34 CST 2007


Hi Colin,
   
  How long is the time out for a Unity Server to disconnect an inactive client?
  In our game, the player logs on a game, and in between the game has to build some concept maps using a different application for about 4 minutes and then he is expected to come back.
  Can it happen that if the Flash client is inactive for 4 minutes or so, it will get disconnected.
  I have tested some and it did not disconnect; but I expect about 60 clients to connect to server and take a break for 4 minutes doing some other thing and then coming back to game.
   
  I am wondering if there are so many socket connections (60 of them), and they all are inactive for about 4 to 5 minutes, can some of them lose connection?
   
  Thanks for your advice.
  Regards,
  Girija
   

 
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