||unity-dev|| testing our server potential AND using PHP script to make admin requests

Discussion list for Unity developers. unity-dev at moock.org
Fri Feb 2 12:58:06 CST 2007


1) it sounds like you are hitting a thread limit either on the test 
machine or the server machine. try increasing the available threads on 
both systems. i'm also checking with Derek to see if there's anything 
else that might be causing the 900-client cap.

2) when using unity with languages other than ActionScript, you simply 
connect to the server, then communicate using raw UPC messages. a list 
of messages and responses is available here:

http://moock.org/unity/metro/docs/general/upc/

colin



Discussion list for Unity developers. wrote:
> hi Rui,
> i'm reposting your message. it was rejected by the list (probably due to 
> an attachment).
> 
> =====================
> 
> Hello,
> 
> 
> 
> We’re developing a game using Unity2 and I’ve two different questions to
> ask.
> 
> 
> 
> 1/ Testing the potential of our server
> 
> I’ve run some test using the method listed here
> 
> 
> 
> http://www.moock.org/unity/loadtest/testclient.html
> 
> 
> 
> On two different servers (one ten time bigger than the other) but I’ve
> always the same simultaneous client maximum (around 900 clients). My
> question is, does this maximum depend on the machine that I use to launch
> the test (a local machine a the office) or with the tested server?
> 
> 
> 
> I’ve tried to improve the memory maximum heap size (on the server or/and on
> the testing machine) like 1024m 2000m etc, but nothing has changed (always
> around 900 clients).
> 
> Is this a Unity thread limitation? When we launch unity can we allow above
> 900 clients to connect? Do we do something wrong? (our MAX_CLIENTS has no
> value)
> 
> 
> 
> Have you another method of testing? Like using more than one testing machine
> (as source for the message requests)?
> 
> 
> 
> 2/ Using unity with PHP not Flash
> 
> 
> 
> I need to perform some action with a PHP script that would connect to Unity.
> 
> I think I’ve read something about it somewhere in the documentation in my
> early research on unity but I can’t find it anymore …
> 
> 
> 
> Can someone indicate where I can find (in the documentation or somewhere
> else) the process to connect an other application to unity and perform
> command like: admin login and kick/ban actions? I suppose I’ve to connect
> the PHP on the admin port and send the right series of messages but I prefer
> to have the documentation in mind.
> 
> 
> 
> Thanks for your time, best regards,
> 
> 
> 
> Rui AVELINO
> --
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