||unity-dev|| shutdown started

unity-dev@moock.org unity-dev@moock.org
Tue Feb 21 20:21:01 2006


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Hi,
   
  I am creating rooms on server using createRoomOnServer()  call and passing
  dieOnEmpty parameter to false. 
   
  For some reason, I see that the client code is receiving onRemoveRoom call in a namespaceListener and so the client is unable to access the room vie RoomManager.getRoom(roomID) call.  But from server log I don't see any sign of the
  room having been removed on server. 
  When I create it on server, it always comes back with ROOM_EXISTS.
   
  How do I resolve this problem.
  Your help is much appreciated.
  Thanks,
  GM
   
   
  
unity-dev-admin@moock.org wrote:
  To: unity-dev@moock.org
From: unity-dev-admin@moock.org
Subject: ||unity-dev|| shutdown started
Date: Fri, 17 Feb 2006 12:09:34 -0800 (PST)

  Hi ,
   
  I create a room on server using a call as follows
   
  getRoomManager().createRoomOnServer() call.
   
   
  Some times I see that some of the rooms shutdown is being initiated.
   
  DEBUG: Room 'gameshow.topic.Fever.pro.round3.chat.mainLobby' shutdown started.
DEBUG: Dereferencing room resources.
   
  Why are rooms being shutdown even though I have passed argument Not to Die on Empty?
   
  Thanks,
  GM
    
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<div>Hi,</div>  <div>&nbsp;</div>  <div>I am creating rooms on server using createRoomOnServer()&nbsp; call and passing</div>  <div>dieOnEmpty parameter to false. </div>  <div>&nbsp;</div>  <div>For some reason, I see that the client code is receiving onRemoveRoom call in a namespaceListener and so the client is unable to access the room vie RoomManager.getRoom(roomID) call.&nbsp; But from server log I don't see any sign of the</div>  <div>room having been removed on server. </div>  <div>When I create it on server, it always comes back with ROOM_EXISTS.</div>  <div>&nbsp;</div>  <div>How do I resolve this problem.</div>  <div>Your help is much appreciated.</div>  <div>Thanks,</div>  <div>GM</div>  <div>&nbsp;</div>  <div>&nbsp;</div>  <div><BR><B><I>unity-dev-admin@moock.org</I></B> wrote:</div>  <BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #1010ff 2px solid">To: unity-dev@moock.org<BR>From: unity-dev-admin@moock.org<BR>Subject: ||unity-dev||
 shutdown started<BR>Date: Fri, 17 Feb 2006 12:09:34 -0800 (PST)<BR><BR>  <DIV>Hi ,</DIV>  <DIV>&nbsp;</DIV>  <DIV>I create a room on server using a call as follows</DIV>  <DIV>&nbsp;</DIV>  <DIV>getRoomManager().createRoomOnServer() call.</DIV>  <DIV>&nbsp;</DIV>  <DIV>&nbsp;</DIV>  <DIV>Some times I see that some of the rooms shutdown is being initiated.</DIV>  <DIV>&nbsp;</DIV>  <DIV>DEBUG: Room 'gameshow.topic.Fever.pro.round3.chat.mainLobby' shutdown started.<BR>DEBUG: Dereferencing room resources.</DIV>  <DIV>&nbsp;</DIV>  <DIV>Why are rooms being shutdown even though I have passed argument Not to Die on Empty?</DIV>  <DIV>&nbsp;</DIV>  <DIV>Thanks,</DIV>  <DIV>GM</DIV>  <div>  <HR SIZE=1>  Brings words and photos together (easily) with<BR><A href="http://us.rd.yahoo.com/mail_us/taglines/PMall/*http://photomail.mail.yahoo.com">PhotoMail </A>- it's free and works with Yahoo! Mail.</BLOCKQUOTE><BR><p>
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