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August 26, 2003

asdg2, actionscript 2, and asgd3

now that Flash MX 2004 has been announced, i've been asked whether i intend to update ActionScript for Flash MX: The Definitive Guide. here's the official response:

i am currently working on a project that will cover ActionScript 2.0. however the details and shipping date are still confidential. i will make an announcement on this blog and on moock-updates when the project is near completion.

until then, if you're working with actionscript 1.0, asdg2 is still completely applicable to your work.

even if you're working in actionscript 2.0:
1) the language reference of asdg2 is still 99% accurate, and still provides complete coverage of the core language as it exists in Flash Player 6. of course, if you want to use a specific Flash Player 7-only class, you'll have to consult Macromedia's help for the documentation.
2) all non-object-oriented aspects of the language have not changed, so asdg2's coverage of non-object-oriented topics (such as variables, loops, conditionals, operators, movie clips, etc) is still accurate and should continue to be useful.

Posted by moock at August 26, 2003 04:39 PM
Comments

Tnx for ASDG2 that's my best friend now ;)

Hope you'll make same thing for AS2.0.

Keep on best work...

Posted by: Bojan at October 30, 2003 01:01 PM

Come on... When is the thrid edition coming out?

Posted by: Andy Vanwagoner at October 29, 2003 02:20 PM

I wonder: how much of AS 1.0 applies to AS 2.0?

Posted by: Vladimir at October 23, 2003 05:19 PM

u maded me a good programmer even If I was and still a disaster with mathemathics!! 8))))

Now I can made my games,appz and weathever with your book asdg2...

tnx again!

Posted by: Davide at October 20, 2003 06:26 PM

just to be clear, i'm not currently working on an updated edition of asdg. my next project will complement, not replace asdg. by and large, you should be fine with your current copy of asdg2, even when working with flash mx 2004.

Posted by: colin at October 11, 2003 03:46 PM

Hi,
Another new version...within an year..amazing...
we are wondering here whether to buy your book at all...when we are almost done with the book a new version of flash comes up...but no REGRETS..keep up the good work

Posted by: Ankur at September 9, 2003 11:39 PM

justin: no plans to cover swishmax.

sedas: the fundamentals you learn in asdg2 will still be useful for 2004. and the language reference will still apply to 2004, with the exception that new classes and minor changes introduced by 2004 obviously aren't covered.

pauline: i can't release many details yet, but yeah, asdg2 is pretty much as big as a book on the topic should get. my future writing plans should help address the size issue.

Posted by: colin at September 8, 2003 06:33 PM

Any plans to cover SwishMAX script... maybe as an appendix?

Posted by: Justin Mills at September 7, 2003 02:33 PM

Oh man,

Yet another flash version and some new actionscript version ...

I just bought your book and reached page 326 ...

Oh well ...

Great book btw

Ciao

Sedas

Posted by: Sedas at September 5, 2003 03:33 PM

Can't wait. :)

Any chance of a slimmer tome that would serve as a complement to asdg2? One that just goes over what's new/additional?

Posted by: Pauline McNamara at September 4, 2003 10:02 AM

We'll wait patiently, and purchase immediately. Thanks Colin!

Posted by: Sean McKenzie at September 2, 2003 09:36 AM

another actionscript version and asdg2 hasn't even reached local shores yet. hmph

Posted by: krist at August 28, 2003 11:33 PM